package player;
import game.AbstractGame;
public class ConsolePlayer extends AbstractPlayer {
public ConsolePlayer(int cards, AbstractGame g, int Id) {
super(cards, g, Id);
}
@Override
public void setName(int index, String name) {
// TODO Auto-generated method stub
}
@Override
public String getName(int index) {
// TODO Auto-generated method stub
return null;
}
@Override
public void setSize(int index, int width, int height) {
// TODO Auto-generated method stub
}
@Override
public void setColor(int index, int r, int g, int b) {
// TODO Auto-generated method stub
}
@Override
public int[] getColor(int index) {
// TODO Auto-generated method stub
return null;
}
@Override
public void setBackground(int index, int r, int g, int b) {
// TODO Auto-generated method stub
}
@Override
public int[] getBackground(int index) {
// TODO Auto-generated method stub
return null;
}
@Override
public void setText(int index, String text) {
// TODO Auto-generated method stub
}
@Override
public String getText(int index) {
// TODO Auto-generated method stub
return null;
}
@Override
public void unsetListeners(int index) {
// TODO Auto-generated method stub
}
@Override
public void deactiveCards() {
// TODO Auto-generated method stub
}
@Override
public void activeCards() {
// TODO Auto-generated method stub
}
}