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hanabi / src / game / Game.java
package game;
import player.AbstractPlayer;
import player.SwingPlayer;
import static game.Card.intColorToText;

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Font;
import java.awt.GridLayout;
import java.awt.Point;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.ArrayList;

import javax.swing.BoxLayout;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;


public class Game {
	/*
	 * COLORS:
	 * GREEN
	 * RED
	 * YELLOW
	 * WHITE
	 * BLUE
	 * (COLORED)
	 */
	final static int GREEN = 0;
	final static int RED = 1;
	final static int YELLOW = 2;
	final static int WHITE = 3;
	final static int BLUE = 4;
	final static int COLORS = 5;
	int NR_PLAYERS = 3;
	static int CARDS_PER_PLAYER;
	final static int NR_OF_CARDS = 50;
	static int CARDS_IN_DECK;
	final static int MAX_HINTS = 8;
	final static int MAX_THUNDERS = 3;
	int hints;
	int thunders;
	ArrayList<Card> cards;
	Card[][] deck;
	int[] deckCounter;
	ArrayList<Card> trash;
	AbstractPlayer[] players;
	int currentPlayer;
	
	int selectedPlayer;
	int selectedCards;
	int chosenColor;
	int chosenValue;
	boolean useColor;
	boolean useValue;
	boolean placeCard;
	boolean trashCard;
	boolean won;
	boolean lost;
	
	//UI STUFF
	JFrame mainFrame;
	JPanel gamePanel;
	JPanel hintPanel;
	JPanel thunderPanel;
	JPanel buttonPanel;
	JPanel deckPanel;
	JLabel[][] deckUI;
	JButton colorButton;
	JButton valueButton;
	JButton nextMove;
	JButton placeCardButton;
	JButton trashCardButton;
	JLabel[] hintUI;
	JLabel[] thunderUI;
	JPanel[] playersUI;
	
	
	public static void main(String[] args) {
		Game game = new Game();
		game.getPlayer(game.currentPlayer).deactiveCards();
		System.out.println("Player " + game.currentPlayer + "'s turn");
	}

	public Game(){
		init();
	}
	
	private void init(){
		CARDS_PER_PLAYER = (NR_PLAYERS < 3) ? 5 : 4;
		hints = MAX_HINTS;
		thunders = 0;
		createPlayers();
		currentPlayer = 0;
		resetMoveValues();
		addCards();
		CARDS_IN_DECK = cards.size();
		createUI();
		dealCards();
	}
	
	public void resetMoveValues(){
		selectedPlayer = -1;
		chosenColor = -1;
		chosenValue = -1;
		selectedCards = 0;
		useColor = useValue = trashCard = placeCard = false;
	}
	
	private void createPlayers(){
		players = new AbstractPlayer[NR_PLAYERS];
		//playersUI = new JPanel[NR_PLAYERS];
		for(int i=0; i<NR_PLAYERS; ++i){
			players[i] = new SwingPlayer(CARDS_PER_PLAYER, this);
			//playersUI[i] = new JPanel();
		}
		//players[0].print();
	}
	
	private void addCards(){
		cards = new ArrayList<>();
		deck = new Card[COLORS][5];
		deckCounter = new int[5];
		trash = new ArrayList<>();
		int[] dist = new int[]{3, 2, 2, 2, 1};
		int[][] tmp_cards = new int[][]{
				dist.clone(),
				dist.clone(),
				dist.clone(),
				dist.clone(),
				dist.clone()
			};
		for(int i=0; i<NR_OF_CARDS; ++i){
			Point p = null;
			do{
				p = randomPosition();
			} while(tmp_cards[p.x][p.y] == 0);
			tmp_cards[p.x][p.y]--;
			cards.add(new Card(p.x, (p.y + 1)));
		}
	}
	
	private boolean checkValidMove(){
		if(selectedCards == 0) return false;
		if(!hintAvailable() && (useColor || useValue)) return false;
		if((trashCard || placeCard) && selectedCards == 1) return true;
		int countCards = 0;
		for(int i=0; i<CARDS_PER_PLAYER; ++i){
			AbstractPlayer p = players[selectedPlayer];
			if(useColor){
				if(p.getCard(i).getColorInt() == chosenColor) countCards++;
			} else if(useValue){
				if(p.getCard(i).getValue() == chosenValue) countCards++;
			}
		}
		return (countCards == selectedCards);
	}
	
	private void createUI(){
		mainFrame = new JFrame("Hanabi");
		mainFrame.setSize(1000, 1000);
		mainFrame.setLocation(0, 0);
		mainFrame.setLayout(new BorderLayout());
		mainFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		mainFrame.getContentPane().setBackground(Color.black);
		mainFrame.setVisible(true);
		gamePanel = new JPanel();
		gamePanel.setLayout(new BoxLayout(gamePanel, BoxLayout.Y_AXIS));
		GridLayout deckLayout = new GridLayout(COLORS, 5);
		deckPanel = new JPanel(deckLayout);
		deckPanel.setBackground(Color.black);
		deckUI = new JLabel[COLORS][5];
		for(int i=0; i<COLORS; ++i){
			for(int j=0; j<5; ++j){
				JLabel tmp = new JLabel("Not set");
				tmp.setBackground(Color.black);
				tmp.setForeground(Color.white);
				deckUI[i][j] = tmp;
				deckPanel.add(deckUI[i][j]);
			}
		}
		hintPanel = new JPanel();
		thunderPanel = new JPanel();
		buttonPanel = new JPanel();
		colorButton = new JButton("Color");
		valueButton = new JButton("Value");
		nextMove = new JButton("Next");
		placeCardButton = new JButton("Place");
		trashCardButton = new JButton("Trash");
		buttonPanel.add(colorButton);
		buttonPanel.add(valueButton);
		buttonPanel.add(nextMove);
		buttonPanel.add(placeCardButton);
		buttonPanel.add(trashCardButton);
		mainFrame.add(gamePanel, BorderLayout.CENTER);
		gamePanel.add(hintPanel);
		gamePanel.add(thunderPanel);
		gamePanel.add(buttonPanel);
		gamePanel.add(deckPanel);
		hintUI = new JLabel[MAX_HINTS];
		for(int i=0; i<MAX_HINTS; ++i){
			JLabel tmp = new JLabel();
			tmp.setText("1");
			tmp.setBackground(Color.white);
			tmp.setName("Hint_" + i);
			hintPanel.add(tmp);
			hintUI[i] = tmp;			
		}
		thunderUI = new JLabel[MAX_THUNDERS];
		for(int i=0;i<MAX_THUNDERS; ++i){
			JLabel tmp = new JLabel();
			tmp.setText("0");
			tmp.setBackground(Color.cyan);
			tmp.setName("Thunder_" + i);
			thunderPanel.add(tmp);
			thunderUI[i] = tmp;
		}
		colorButton.addMouseListener(new MouseListener(){			
			@Override
			public void mouseReleased(MouseEvent e) {
				if(!hintAvailable()){
					System.out.println("No hints left!");
					return;
				}
				if(selectedCards > 0){
					System.out.println("Please deselect all cards first");
					return;
				}
				useColor = true;
				useValue = false;
				placeCard = false;
				trashCard = false;
			}			
			@Override
			public void mousePressed(MouseEvent e) {
			}			
			@Override
			public void mouseExited(MouseEvent e) {
			}			
			@Override
			public void mouseEntered(MouseEvent e) {
			}			
			@Override
			public void mouseClicked(MouseEvent e) {
			}
		});
		valueButton.addMouseListener(new MouseListener(){			
			@Override
			public void mouseReleased(MouseEvent e) {
				if(!hintAvailable()){
					System.out.println("No hints left!");
					return;
				}
				if(selectedCards > 0){
					System.out.println("Please deselect all cards first");
					return;
				}
				useValue = true;
				useColor = false;
				placeCard = false;
				trashCard = false;
			}			
			@Override
			public void mousePressed(MouseEvent e) {
			}			
			@Override
			public void mouseExited(MouseEvent e) {
			}			
			@Override
			public void mouseEntered(MouseEvent e) {
			}			
			@Override
			public void mouseClicked(MouseEvent e) {
			}
		});
		nextMove.addMouseListener(new MouseListener(){			
			@Override
			public void mouseReleased(MouseEvent e) {
				if(!checkValidMove()){
					System.out.println("Please select all cards of the selected color/value");
					return;
				}
				int selCardIndex = 0;
				for(int i=0; i<CARDS_PER_PLAYER; ++i){
					SwingPlayer sp = (SwingPlayer) players[selectedPlayer];
					JLabel card = sp.getUiCard(i);
					String from = "(from Player " + currentPlayer + ")";
					if(card.getBackground() == Color.pink){
						selCardIndex = i;
						card.setBackground(Color.black);
						if(useColor){
							String color = "- " + intColorToText(chosenColor);
							sp.setCardInfo(i, sp.getCardInfo(i) + color + " " + from + "\n");
						} else if(useValue){
							String value = "- is " + chosenValue;
							sp.setCardInfo(i, sp.getCardInfo(i) + value + " " + from + "\n");
						}
					} else {
						if(useColor){
							String color = "- not " + intColorToText(chosenColor);
							sp.setCardInfo(i, sp.getCardInfo(i) + color + " " + from + "\n");
						} else if(useValue){
							String value = "- is not " + chosenValue;
							sp.setCardInfo(i, sp.getCardInfo(i) + value + " " + from + "\n");
						}
					}
				}
				if(useColor || useValue){
					hintUI[hints-1].setText("0");
					hints--;
				} else if(trashCard){
					moveCardToTrash(selCardIndex);
					if(hints != MAX_HINTS){
						hintUI[hints].setText("1");
						hints++;
						if(hints > MAX_HINTS) hints = MAX_HINTS;
					}
				} else if(placeCard){
					Card c = players[currentPlayer].getCard(selCardIndex);
					int color = c.getColorInt();
					int value = c.getValue();
					int deckValue = deckCounter[color] + 1;
					if(deckValue == value){ //place card possible
						deckCounter[color]++;
						deck[color][value-1] = c;
						deckUI[color][value-1].setText(value + "");
						deckUI[color][value-1].setForeground(c.getColor());
						deckUI[color][value-1].setFont(new Font("Shanghai", Font.PLAIN, 20));
						setWonOrLost();
					} else { //card too high or too low
						thunderUI[thunders++].setText("1");
						moveCardToTrash(selCardIndex);
						setWonOrLost();
						if(lost) return;
					}
					//dealCard(selCardIndex, currentPlayer);
					updateCards(selCardIndex);
				}
				players[currentPlayer].activeCards();
				System.out.println("Player " + currentPlayer + " has finished his move!");
				currentPlayer++;
				if(currentPlayer == NR_PLAYERS) currentPlayer = 0;
				players[currentPlayer].deactiveCards();
				resetMoveValues();
				System.out.println(CARDS_IN_DECK + " cards left.");
				System.out.println(trash.size() + " cards in trash");
				System.out.println("Player " + currentPlayer + "'s turn");
			}			
			@Override
			public void mousePressed(MouseEvent e) {
			}			
			@Override
			public void mouseExited(MouseEvent e) {
			}			
			@Override
			public void mouseEntered(MouseEvent e) {
			}			
			@Override
			public void mouseClicked(MouseEvent e) {
			}
		});
		trashCardButton.addMouseListener(new MouseListener(){			
			@Override
			public void mouseReleased(MouseEvent e) {
				if(selectedCards > 0){
					System.out.println("Please deselect all cards first");
					return;
				}
				useColor = false;
				useValue = false;
				placeCard = false;
				trashCard = true;
			}			
			@Override
			public void mousePressed(MouseEvent e) {
			}			
			@Override
			public void mouseExited(MouseEvent e) {
			}			
			@Override
			public void mouseEntered(MouseEvent e) {
			}			
			@Override
			public void mouseClicked(MouseEvent e) {
			}
		});
		placeCardButton.addMouseListener(new MouseListener(){			
			@Override
			public void mouseReleased(MouseEvent e) {
				if(selectedCards > 0){
					System.out.println("Please deselect all cards first");
					return;
				}
				useColor = false;
				useValue = false;
				placeCard = true;
				trashCard = false;
			}			
			@Override
			public void mousePressed(MouseEvent e) {
			}			
			@Override
			public void mouseExited(MouseEvent e) {
			}			
			@Override
			public void mouseEntered(MouseEvent e) {
			}			
			@Override
			public void mouseClicked(MouseEvent e) {
			}
		});
	}
	
	private void moveCardToTrash(int index){
		trash.add(players[currentPlayer].getCard(index));
		updateCards(index);
	}
	
	private void updateCards(int index){
		dealCard(index, currentPlayer);
		players[currentPlayer].setCardInfo(index, "");
		Card c = players[currentPlayer].getCard(index);
		//JLabel card = ((SwingPlayer) players[currentPlayer]).getUiCard(index);
		AbstractPlayer card = players[currentPlayer];
		if(c.getValue() == -1){ //dummy card, no more cards
			//card.setForeground(Color.orange);
			card.setColor(index, 255, 122, 0);
			card.setText(index, "No Cards left");
			card.unsetListeners(index);
		}
	}
	
	private void dealCard(int cardID, int playerID){
		Card card;
		if(CARDS_IN_DECK > 0){
			int index = random(CARDS_IN_DECK--);
			card = cards.remove(index);
		} else {
			card = new Card(3, -1);
		}
		players[playerID].setCard(cardID, card);
	}
	
	private void dealCards(){
		int dealtCards = 0;
		for(; dealtCards < CARDS_PER_PLAYER; ++dealtCards){
			for(int i=0; i<NR_PLAYERS; ++i){
				int index = random(CARDS_IN_DECK--);
				Card card = cards.remove(index);
				players[i].setCard(dealtCards, card);
			}
		}
		/*
		 * PLAYER 0: SOUTH
		 * PLAYER 1: EAST
		 * PLAYER 2: NORTH
		 * PLAYER 3: WEST
		 */
		for(int i=0; i<NR_PLAYERS; ++i){
			JPanel playerContainer = ((SwingPlayer) players[i]).getContainer();
			BoxLayout containerLayout = null;
			String playerSide = null;
			switch(i){
			case 0:
				playerSide = BorderLayout.SOUTH;
				containerLayout = new BoxLayout(playerContainer, BoxLayout.X_AXIS);
				break;
			case 1:
				playerSide = BorderLayout.EAST;
				containerLayout = new BoxLayout(playerContainer, BoxLayout.Y_AXIS);
				break;
			case 2:
				playerSide = BorderLayout.NORTH;
				containerLayout = new BoxLayout(playerContainer, BoxLayout.X_AXIS);
				break;
			case 3:
				playerSide = BorderLayout.WEST;
				containerLayout = new BoxLayout(playerContainer, BoxLayout.Y_AXIS);
				break;
			}
			playerContainer.setLayout(containerLayout);
			playerContainer.setBackground(Color.black);
			for(int j=0; j<CARDS_PER_PLAYER; ++j){
				//JLabel curr = ((SwingPlayer) players[i]).getUiCard(j);
				AbstractPlayer curr = players[i];
				curr.setName(j, i + "_card" + j);
				curr.setSize(j, 50, 50);
			}
			mainFrame.add(playerContainer, playerSide);
		}
	}
	
	private boolean hintAvailable(){
		return (hints > 0);
	}
	
	private void setWonOrLost(){
		won = true;
		lost = false;
		for(int i=0; i<COLORS; ++i){
			System.out.println("Deck " + i + ": " + deckCounter[i]);
			if(deckCounter[i] != 5){
				won = false;
				break;
			}
		}
		if(thunders == MAX_THUNDERS){
			lost = true;
			won = false;
		}
		if(won) System.out.println("YOU WON!");
		if(lost) System.out.println("YOU LOST...");
	}
	
	private Point randomPosition(){
		Point p = new Point();
		p.x = random(5);
		p.y = random(5);
		return p;
	}
	
	private int random(int max){
		return (int) (Math.random() * max);
	}
	
	public void setSelectedPlayer(int selectedPlayer){
		this.selectedPlayer = selectedPlayer;
	}
	
	public int getSelectedPlayer(){
		return selectedPlayer;
	}
	
	public AbstractPlayer getPlayer(int index){
		return players[index];
	}
	
	public int getCurrentPlayerIndex(){
		return currentPlayer;
	}
	
	public boolean isTrashCard(){
		return trashCard;
	}
	
	public boolean isPlaceCard(){
		return placeCard;
	}
	
	public boolean isUseColor(){
		return useColor;
	}
	
	public boolean isUseValue(){
		return useValue;
	}
	
	public int getChosenColor(){
		return chosenColor;
	}
	
	public void setChosenColor(int chosenColor){
		this.chosenColor = chosenColor;
	}
	
	public int getChosenValue(){
		return chosenValue;
	}
	
	public void setChosenValue(int chosenValue){
		this.chosenValue = chosenValue;
	}
	
	public int getSelectedCards(){
		return selectedCards;
	}
	
	public void addSelectedCards(){
		selectedCards++;
	}
	
	public void removeSelectedCards(){
		selectedCards--;
	}
	
	/*private void printArray(int[][] arr){
		for(int j=0; j<arr.length; ++j){
			for(int k=0; k<arr[0].length; ++k){
				System.out.print(arr[j][k] + ", ");
			}
			System.out.println("");
		}
	}*/
}