| 2015-11-10 |
allow to override type of players
Vinzenz Rosenkranz
committed
on 10 Nov 2015
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simplified card creation
Vinzenz Rosenkranz
committed
on 10 Nov 2015
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set id in fromJson
Vinzenz Rosenkranz
committed
on 10 Nov 2015
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| 2015-11-06 |
added Swing implementation of ClientGame. Not functional
Vinzenz Rosenkranz
committed
on 6 Nov 2015
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fixed some NPEs and implemented updateGame method
Vinzenz Rosenkranz
committed
on 6 Nov 2015
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updated receive (see last commit) and moved some init steps to their own methods
Vinzenz Rosenkranz
committed
on 6 Nov 2015
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rewrote receive to not re-create InputStream and added back some methods from ServerGame
Vinzenz Rosenkranz
committed
on 6 Nov 2015
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fixed NPE in Card for CardInfo
Vinzenz Rosenkranz
committed
on 6 Nov 2015
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moved socket to ClientGame and fixed Listener
Vinzenz Rosenkranz
committed
on 6 Nov 2015
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| 2015-11-05 |
added initial connection code
Vinzenz Rosenkranz
committed
on 5 Nov 2015
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added main testing class
Vinzenz Rosenkranz
committed
on 5 Nov 2015
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added Card and CardInfo classes
Vinzenz Rosenkranz
committed
on 5 Nov 2015
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added Player class
Vinzenz Rosenkranz
committed
on 5 Nov 2015
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re-factored Game structure, implementation of network protocol
Vinzenz Rosenkranz
committed
on 5 Nov 2015
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| 2015-11-03 |
initial game commit
Vinzenz Rosenkranz
committed
on 3 Nov 2015
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